godotengine/godot

▲ 497 stars today★ 117,507⑂ 26,810

Godot Engine – Multi-platform 2D and 3D game engine

About godotengine/godot

godotengine/godot is an open-source project on GitHub, mainly written in C++. Godot Engine – Multi-platform 2D and 3D game engine It currently holds 117,507 stars and 26,810 forks with 0 open issues, and was last pushed on an unknown date (repository created unknown).

Project Overview

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GitHub Repository Details

Repository godotengine/godot · default branch - · size 0 KB · watchers 0 · source: GitHub REST API and repository README

README

Godot Engine

https://github.com/godotengine/godot/blob/HEAD/Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as the Asset Store.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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GitHub Stars & Activity

117,507Stars
26,810Forks
0Open issues
C++Language

GitHub Popularity

GitHub stars117,507
Forks26,810
Open issues0
Primary languageC++
License-
Stars gained today497
Created-
Last pushed-

Trending History

Weekly boardrank #87 · ▲ 497 stars

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